Jesse Bollinger: Author & Creative Generalist

This page is a placeholder (a.k.a. stub) page for my old real-name web domain. Previously this was a WordPress site, but I intend to migrate to plain HTML & CSS in the future in order to gain (1) much more control of the format and behavior of the site, (2) much stronger platform independence (because even though WordPress is open source, in practice it tends to still create a form of vendor-lock that reduces how much one truly genuinely controls one's own site), and (3) much better performance and much less waste of resources (especially considering almost all of the content on my site is (and was) static).

In the meantime, this page is minimal. I am currently working on many other labor-intensive things. I recently decided to take the plunge though regarding taking the old WordPress site offline anyway, since I was quite tired of being beholden to it and didn't want to renew the hosting for it again. I was seldom ever motivated to work on that WordPress site, and so in the long term this change will be for the best.

It may take quite a while (many months) before I flesh this site (JesseBollinger.com) out again. I've not abandoned it though, merely "ripped off the bandaid" to force change.

Anyway though, if you're looking for my most useful stuff, then I still link to it below.

My greatest accomplishment to date is probably my research textbook entitled "Unified Logic: How to Divide by Zero, Solve the Liar's Paradox, and Understand the Nature of Truth", which took me 4-5 years to write and was originally released in 2018. It is quite an adventurous exploration into the foundations of logic! I highly recommend it if you enjoy first principles based thinking and fresh and surprising ways of looking at things. I also wrote a much smaller book on video game development. Both are available on Amazon if you are interested and want a Kindle device compatible format or a printed paperback. That is where I originally published those books. You can also get a hardcover version of Unified Logic directly from the printer (IngramSpark) for the hard cover version only.

However, both books are now also available independently as donationware at no required cost as downloadable PDF packages (see the enumerated list below)!

I also used to work in the AAA game dev industry as well and plan to do more game dev work in the future too. I've had a very long-term mental block on it, but I shall overcome it!

In any case though, I now have several interesting items available on my independent online store for sale as digital downloads which offer a much better DRM-free deal:

  1. Unified Logic (800+ pages, my most significant achievement to date)
  2. 40 Underappreciated Game Dev Tips (~47 pages, featuring many game dev tips and ideas)
  3. The Mix and Matchable Indie License (MAMIL) (a useful modular license for independent creators, including innovative anti-AI features to increase your IP protection)
  4. Undine Ink (a pack of 500 seamless watercolor textures, useful in many contexts)

If you want to follow what I've been up to lately though, you can browse my newer and much more active and more creativity-oriented website, which is prominently linked below:

WraithGlade.com

I keep a journal & changelog page over on that site that is quite frequently updated, as well as many other interesting and useful things. There's a lot available to explore!

There is also a contact page over there if you want to get in touch with me. 📬

Anyway though, most importantly: Thank you for visiting and have an awesome day/night! 😎