40 Underappreciated Game Dev Tips

[image of front cover of "40 Underappreciated Game Dev Tips" book]

Feature Overview:

  • a collection of carefully selected game development tips, designed to provide general advice on a broad range of subjects to help you avoid common pitfalls and to increase your chances of success
  • a very concise and easy to read format, with little to no unnecessary fluff, designed so that the entire book can be read in less than a day with very little effort and with very little time investment, while still providing a lot of value regardless
  • a mix of both high-level principles about how to work effectively and powerful special techniques, many of which are not widely known or not really adequately appreciated or fully understood, which will give you an edge over your competitors

Here’s just a few examples of some included tips:

  • how to be creative at will, regardless of whether you are feeling inspired or not
  • why and how players become bored and how to prevent it using “game arcs”
  • how to keep multiplayer games alive longer
  • how to balance your games more effectively
  • how to create puzzles much more easily

For more complete information about what is inside the book look at the table of contents and introduction.

Here’s a link to the Amazon page in case you’re interested. The book is available in ebook and paperback formats. The ebook version only costs $1. You can also view some sample pages on Amazon, via the “look inside” feature.