It is somewhat surprising how often many game developers seem to not pay sufficient attention to the proper presentation of screen resolution choices with respect to aspect ratio in the settings screens (a.k.a. configuration pages) of games.
Many games (especially PC based games) will present the user with a list of resolutions to choose from somewhere within a graphics settings screen. The list will typically enumerate a number of different resolutions such as 640×480, 800×600, 1280×720, and so on. That’s all well and good of course, but something important is frequently missing from the displayed info: aspect ratio.
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